02 Modelling A Kicker

The next thing we need to do is create a height parameter for the base. We’re creating a kicker so in the Project Browser, click the front elevation.

We can see the height parameter now.

We must remember that the height parameter gives us the whole height of the casework unit, in this case the cupboard, that we want to create.

Let’s create another reference plane, which will reference the height of the kicker.

Go to the Create tab. There are options for reference line and reference plane. Select a reference plane. Draw the plane.

Next, create a dimension using the shortcut D-I, or we could get that from the annotate tab as well.

Use the align tool by typing A-L for align. Click on the reference plane and then the rectangle, and lock them together. Press the escape key twice.

Now, we need to create a parameter for this kicker height so that we can flex it.

Click on the dimension, and in the top menu, we have an option to create the parameter. Click on Create Parameter. It asks for the name of the parameter. Name it Kicker Height. Click OK.

Now, open the Family Types dialog box. Kicker height is now listed as one of the parameters. Change it to 100 millimeters, and click apply.

By clicking apply, we can keep this dialog box open and still be able to see if the parameters flex. If we change the parameter to 150 and click OK, it applies the parameters but closes the dialog box.

This is flexing correctly.

Let me show you what we’re trying to build so it’s a little bit clearer.

We’re trying to create the kicker piece that is at the bottom of the cupboard. The kicker needs to be 100 millimeters high, so let’s go back and set this up correctly.

Change the height to 100 millimeters. Let’s go to the floor plan and set the width to 800 and the depth to 600.

We have one other issue here. Because we’re creating the kicker base, we actually want the doors to sit forward of the base. Let’s look at the finished cupboard again to see what I mean. The doors are actually sitting forward of the kicker.

Therefore, the width of the kicker needs to be from this edge to that edge, which means we need a separate reference plane for where the kicker is going to end.

Let’s create a reference plane using the shortcut R-P. Pull this edge back.

We get a warning. Click remove constraints, which unlocks it. Now, lock the line work to this reference plane.

Create a dimension parameter in here, and that will be the width of the door. Click on the dimension, and then click New Parameter to name it. Name it carcass width.

This parameter will define the width of the joinery carcass. Click on the dimension, and change it to 20 millimeters. Sometimes it is tricky to click on it.

If clicking on the dimension doesn’t work, open the Family Types dialog box and set the carcass width that way. Now that is set up correctly, let’s move on the next lesson.

02 Modelling A Kicker

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